A COREPLAYER MOBILE SYMBIAN DEMO ON THE N80 HERE:
http://www.youtube.com/watch?v=CQxX-DAkn4E
After 2 years of hard work we are proud to announce that CorePlayer Mobile v1.1 is launching for the various Symbian operating systems on Wednesday August 29th, 2007. Let it be known that Symbian users will no longer have to suffer from poor multimedia playback!!
Spread the word! Blogs, Forums, Emails... and now a few CorePlayer Mobile for Symbian FAQ's.
Q: What Symbian OS's will the initial release support?
A: S60, S60 v3, UIQ, UIQ v3
Q: What Symbian versions will be added later?
A: S80, S90
Q: What features will be missing compared to CE and Palm?
A: Nothing, however the S60 v3 and UIQ v3 will not have file associations till we add digial signing.
Q: Will we support the S60 v1.0 (nGage).
A: No (even though it already supports it). We feel with the nGage's processing limitations is not really worth releasing CorePlayer Mobile for. But lets see if the community demands it... if so then sure, we will release it
Q: Will the installer be digitally signed?
A: No, not for the first few releases. We plan however to digitally sign each milestone release starting with 1.2.x
Q: Is the symbian player stable?
A: With 2 years of development, hell yes!! However we like trends... so we will call it CorePlayer Mobile v1.1 for Symbian "BETA"

(Now we have an excuse if something does not work

. On a serious note... its our first public release and we do expect alot of initial bug reports.
Q: How often will you release Symbian updates?
A: Initially as often as needed. As with our other platforms when they first launched we expect a few releases initially to get the platform on par with our others. All purchasers will be notified by email on download availability of any update.
Q: Where can I buy CorePlayer Mobile for Symbian?
A: Starting on the 29th you can buy it at
http://www.CorePlayer.com
Q: How much will it CorePlayer Mobile for Symbian cost?
A: Unlike our CE/Palm platforms (at $24.95) it will cost $29.95. However for the first few weeks we sell it at an introductory price of $24.95
Q: How is CorePlayer Mobile licensed?
A: It is linked to each user as well as that users IMEI code on the Symbian phone (plus the installer). In other words the .SIS installer you download will only work with the IMEI code given at the time of purchase for your phones hardware IMEI.
Q: Will the SIS installer work on another phone with another IMEI?
A: No, unlike a standard installer each CorePlayer Mobile for Symbian installer is 'uniquely' created JIT (Just in Time) during the purchase process for the user with his/her IMEI hardware code as well as the devices Symbian operating system.
Q: How do I find what my hardware IMEI code is on my device?
A: Type *#06# and the serial number (i.e. the IMEI code) of the phone will be displayed on the screen.
Q: Can I transfer CorePlayer Mobile for Symbian to a new phone?
A: More info on this later
Q: Will CorePlayer Mobile for Symbian support streaming?
A: The installer will prompt you to add network support to allow access for streaming. However note that we will only support standard HTTP/UDP streaming till our advanced streaming components (RTP/RTSP/RDP) will be added in a v1.2.x milestone release.
Q: What audio, video, images and container formats will CorePlayer Mobile for Symbian support?
A1:AUDIO: MP3, MP2, AAC, H.263, WAV, OGG, Speex, WAVPACK, FLAC, MPC, TTA, AMR, ADPCM, ALaw, MuLaw, Midi
A2:VIDEO: H.264 (CoreAVC), MPEG-1, MPEG-4 part 2 (ASP), DivX, XviD, Theora, Dirac, VP3, MJPEG, NRE, MSVIDEO1, and FLV*
A3:IMAGES: JPEG, BMP, GIF, PNG (no progressive JPEG support)
A4:CONTAINERS: Matroska, TS, PS, 3GPP, MOV, AVI, MPEG-4, NSV (is supported but not the formats within the container)
*The FLV container for Flash video is supported in teh CorePlayer platform however not available in our consumer editions and only available to OEM's (if they have a Flash license from Adobe).
Q: Does CorePlayer Mobile for Symbian support Windows Media (WMA and WMV)?
A: We are gonna keep you guessing on that til it launches
Q: Will CorePlayer Mobile for Symbian support GPU acceleration?
A: Yes, (eventually) in platforms that support it like the N95.
Q: Will CorePlayer Mobile for Symbian support UPNP?
A: Yes, but not for the first couple of releases. We plan on releasing it with 1.2.x
More info to follow in this post in a few hours/days.